Ķvlog

Classroom Technology

Are Most Apps Schools Use Really ‘Unsafe’ for Children? Product Safety Group Says Yes

By Alyson Klein — December 13, 2022 2 min read
Open laptop with multi-coloured applications flying out around the laptop screen and keyboard.
  • Save to favorites
  • Print
Email Copy URL

A whopping 96 percent of the apps schools require or recommend aren’t safe for children, primarily because they share information with third parties or contain ads, concludes a report by Internet Safety Labs K-12.

Apps that allow tech providers, marketers, and advertisers access to personal information about children and their families can, at minimum, be used to create highly targeted ads aimed at kids, says the .

These apps are “monetizing your data, selling it to data brokers that are building these ever-growing portfolios on you,” explained Lisa LeVasseur, the executive director of Internet Safety Labs. She is a former software engineer and an author of the report.

Worse, when personal information is abused, it can put kids at risk of predators, cause emotional trauma, and perhaps even physical danger, if location information is shared, the report warns.

To get their arms around the sheer number of apps used in schools, researchers examined a random sampling of 13 schools in each state and the District of Columbia, examining a total of 663 schools that serve about 456,000 students collectively. The total number of apps used by all those schools was 1,722 .

Apps that get the ‘Do Not Use’ label

The researchers labeled a particular app ‘Do Not Use’ if it contained any advertising, had deeply embedded software registered to a data broker or shared information—in ways that are difficult to detect or more explicitly—with one of a number of big tech companies that profit from advertising and internet sales, including Amazon, Facebook, and Twitter.

Seventy-eight percent of the apps studied fell into that category. Another 18 percent of apps were considered “high risk”—which LeVasseur would not recommend for schools—because of similar, though slightly less pronounced, privacy and information-sharing problems.

While those criteria may seem to set a high bar, LeVasseur said it is an appropriate one when children are concerned.

LeVasseur said people often joke that these days, because of technology “we all have no privacy. Haha, isn’t this funny? It’s really not funny. It’s really gross. It’s really harmful. And, you know, it’s really quite damaging.”

What’s more, custom-built apps that districts often use to communicate with families often have even more potential privacy red flags than off-the-shelf apps. And some of the educational apps that districts recommend students use really weren’t built with kids and their privacy needs in mind, LaVasseur said.

In fact, more than a quarter of the apps that districts recommend—28 percent—weren’t developed with children in mind first.

Another eyebrow-raising finding: More than two-thirds of the apps the organization studied send data to Google.

LeVasseur’s advice to school districts? “Fight the urge” to take on dozens of apps. “Less is more,” she said. “You really have to scrutinize this stuff. And you have to vendor manage. You have to get in there and demand a lot more information” from companies selling apps.

And echoing Ķvlog, she said school districts also need to build capacity for vetting technology used in schools, considering just how much is out there and how difficult it can be to figure out what privacy protections a particular platform has.

Schools “don’t have the resources that they need,” LeVasseur said. “If this is the scale of the thing, they need more support.”

Events

College & Workforce Readiness Webinar How High Schools Can Prepare Students for College and Career
Explore how schools are reimagining high school with hands-on learning that prepares students for both college and career success.
This content is provided by our sponsor. It is not written by and does not necessarily reflect the views of Education Week's editorial staff.
Sponsor
School Climate & Safety Webinar
GoGuardian and Google: Proactive AI Safety in Schools
Learn how to safely adopt innovative AI tools while maintaining support for student well-being. 
Content provided by 
Reading & Literacy K-12 Essentials Forum Supporting Struggling Readers in Middle and High School
Join this free virtual event to learn more about policy, data, research, and experiences around supporting older students who struggle to read.

EdWeek Top School Jobs

Teacher Jobs
Search over ten thousand teaching jobs nationwide — elementary, middle, high school and more.
Principal Jobs
Find hundreds of jobs for principals, assistant principals, and other school leadership roles.
Administrator Jobs
Over a thousand district-level jobs: superintendents, directors, more.
Support Staff Jobs
Search thousands of jobs, from paraprofessionals to counselors and more.

Read Next

Classroom Technology What Are the Best Ways to Manage Cellphones in Schools?
Teaching kids responsible use of their devices is important regardless of the level of restrictions.
3 min read
Image of someone holding a cellphone.
Deagreez/iStock/Getty
Classroom Technology Opinion How ‘Innovation’ Fails Education
"Innovation” is mostly an unserious distraction from the real work of rethinking education.
7 min read
The United States Capitol building as a bookcase filled with red, white, and blue policy books in a Washington DC landscape.
Luca D'Urbino for Education Week
Classroom Technology Leader To Learn From This Tech Director Is Revolutionizing Special Education With Gaming
Evan Abramson led the creation of an esports arena for students with autism spectrum disorder. It may be the first in the country.
12 min read
Evan Abramson, 47, Director of Technology and Innovation at Morris-Union Jointure Commission, sits for a portrait at the school in Warren, N.J., on Jan. 15, 2025. Morris-Union Jointure Commission works primarily with students up to the age of 21 on the autism spectrum. Abramson, through his experience watching his own son with special needs play video games, helped bring an e-sports lab to life at the school in order to help students better regulate themselves.
Evan Abramson, the director of technology and innovation at Morris-Union Jointure Commission, in Warren, N.J., on Jan. 15, 2025. Abramson spearheaded an esports program to help students on the autism spectrum connect with one another and learn new skills. The gaming arena where students play together may be the first-of-its-kind in the country.
Michelle Gustafson for Education Week
Classroom Technology Q&A How a District's Embrace of Esports Is Transforming Special Education
Esports can help build 'soft skills' such as collaboration and teamwork, for students in special education, one district leader says.
3 min read
Evan Abramson, 47, director of technology and innovation at Morris-Union Jointure Commission, sits for a portrait at the school in Warren, N.J., on Jan. 15, 2025.
Evan Abramson, the director of technology and innovation at Morris-Union Jointure Commission, assists a student playing video games in the district's esports arena in Warren, N.J., on Jan. 15, 2025.
Michelle Gustafson for Education Week